Brandon’s Favorite Things: A List

The subjective nature of art, and the changing of a person’s personality as time goes by, adds up to it being desperately hard to nail down a favorites list. Media shifts as we do—at least from our perspective—and thus we will respond differently than we had minutes before. But, as a creator, and a consumer, and dare I use the pretentious word: “connoisseur” of creative things, I do feel it necessary to try to understand my taste in media, and since this is the internet, the natural tendency is to try to put it into an easy to read list.

So, here we go. I am going to, based on my opinions on this day 2/6/17 (which is when I wrote this…you’ll see the edited version on Wednesday) list out my favorite creation in each form of media I can think to include, along with a short reason for why. Though, to keep the word count reasonable, I’ll keep to only a few short sentences each.

So, here we go. My current all-time favorites. If I had to grab something for entertainment and run, these would be my choices. Continue reading

BioShock Blew My Mind

My first experience with the BioShock franchise came years before I actually found the games. Instead, I learned the lore from random quotes, videos, and audio clips. Rapture: a city run on a variant of Objectivism. And back then, being a kid with a bit of an unchecked ego, I found the idea appealing. What if, like Rapture attempted, humanity took the best and brightest and let them do whatever they wanted away from scrutiny and restriction and censorship? What a world could we make?

But then, after a while, the appeal faded away. Not a workable philosophy in my day-to-day life, so discarded. Objectivism I “objected” to–if you’ll forgive the wordplay.

But the game came back around. In a store, there BioShock Infinite sat. I wasn’t the one who bought it either, a friend did. And I traded off The Elder Scrolls V: Skyrim for it. It was a temporary trade.

A month or so later, I bought my own copy of BioShock Infinite. Continue reading